Showing posts with label Imagine How Creativity Works. Show all posts
Showing posts with label Imagine How Creativity Works. Show all posts

Monday, May 14, 2012

Why Top Innovators Make Time to Waste Time | Humanizing Technology | Big Think

 

What’s the Big Idea?  

The average consumer associates 3M with tape – a product so integral to our daily lives that we barely notice it anymore. But in 1925, as an alternative to the unwieldy, glue-covered sheets of paper it made obsolete, the product was a stroke of genius. In fact, 3M is consistently innovative in an astonishingly diverse array of technologies, from drug delivery to post-it notes to cellphones to nanobots. And they’ve been at it for over 70 years, since a sandpaper salesman with the nascent company invented the concept of a roll of tape as a pet project, in his off hours. 

How do they do it? While researching creativity for his book Imagine: How Creativity Works, Jonah Lehrer spent some time at 3M, studying the company culture that earned it the title of third most innovative company in the world in a recent survey of executives. 

At the core of 3M’s innovation strategy are practices like its “15% rule,” which allows each researcher to spend 15% of their workday on a hobby or pet project of their choosing – the only requirement being that they have to share their new ideas or discoveries with colleagues. More broadly, the company encourages researchers to take breaks, long walks, a nap – whatever they need to give their minds sufficient space to solve tricky creative problems.  

Jonah Lehrer on the surprising benefits of daydreaming:

According to Lehrer, this is in keeping with the state of the art in the neuroscience of creativity. Joydeep Bhattacharaya, a psychologist studying attention and creative problem-solving at Goldsmiths, University of London, has managed to pinpoint creative insight in the brain. Moments before subjects solve a tricky creative problem, a steady stream of alpha waves emanates from the right hemisphere of the brain – the half more closely associated with abstract thinking than with tightly focused logical reasoning. 

What stimulates alpha waves? Laughter, a warm shower, a game of ping pong – activities that we find relaxing and pleasurable and that give the mind freedom to wander. Creative workers consistently report arriving at solutions to problems they’ve been struggling with for weeks while lying in bed on a lazy Sunday morning. Intense focus has its place too – it enables us to clarify the parameters of the problem and activate prior knowledge that’s likely to help us solve it – but the research suggests that downtime allows the brain the necessary breathing room to free-associate and arrive at the unlikely solutions that are the essence of creative thinking. 

Jonah Lehrer: I think the real message of the 15 percent rule, the real virtue of it, is that it sends this message to the researchers and scientists and engineers, look, we trust you.  We hired you.  We think you're smart.  We’re not going to get in your way.  We’re not going to try to micromanage your mind.  So if you’re stuck on a problem and you think the best thing you can do is take a nap on the couch, go take a nap.  If you need to take a walk, go take a walk.  Go play some ping-pong.  Go take a shower.  Leave work early.  That they’re not going to try to get in the way of the creativity of their employees, and think this is backed up by a lot of interesting research on how people solve very hard problems.  Because it turns out that, when you hit the wall, when you’re flailing and failing and you have no idea what to do next, your problem seems impossible, that what you really need to do is put down the coffee and instead find a way to relax, that you are much more likely to have that answer, to have that moment of insight, when you are playing ping-pong, when you’re taking a nap.  

What’s the Significance? 

The global economy remains precarious. In order to ramp up productivity while keeping employee overhead to a minimum, employers expect workers to stay later at the office and juggle more responsibilities than ever before. For employees, that means more coffee, less sleep, fewer trips to the gym. In short, more nose-to-the-grindstone focus and less alpha-wave activity. 

But in an increasingly competitive marketplace of ideas, this “always on” strategy may be counterproductive. Rather than evaluating employees on the quantity of their effort, in terms of the number of hours worked or the number of tasks performed, companies that want to remain ahead of the game might take their cue from 3M, implementing structures that don’t necessarily look like “hard work,” but have a proven track record of facilitating great ideas.

From life-saving apps to cutting-edge military defense, Big Think and Bing's Humanizing Technology Expo explores and expands the boundaries of what it means to be human, today and far into the future. 

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Thursday, April 19, 2012

Jocelyn K. Glei: Milton Glaser - We're Always Looking, But We Never Really See - The 99 Percent


Did you know that Milton Glaser designed the I ♥ NY logo on a scrap of paper while stuck in the back of a taxi cab? I've been tearing through Jonah Lehrer's excellent new book, Imagine: How Creativity Works, over the past week, and Glaser's "a-ha!" moment is just one of the many insightful stories contained therein.We'll admit to being avid RTers of most anything Lehrer writes over @the99percent, and our enthusiasm for the new book is no exception. In a very digestible 253 pages, Lehrer digs into the stories (and the brain chemistry) behind incredible creative achievements.

He explains how Dan Wieden came up with Nike's "just do it" slogan, why Bob Dylan had to give up on music to write "Rolling Stone," and how a uniquely critical culture has made Pixar one of the most successful film production houses of all-time.

With Glaser, Lehrer captures a wonderful moment on the importance of paying attention. Not just looking at the world around us, but seeing it.

Here's Lehrer:

When Milton Glaser was sixteen, he decided to draw a portrait of his mother. "I was just sitting in front of her one night and I thought it would be fun to sketch her face," he says. "So I got out a piece of paper and charcoal pencil. And you know what I realized? I realized I hadn't the faintest idea what she looked like. Her image had become fixed in my mind at the age of one or two, and it really hadn't changed since. I was drawing a picture of a woman who no longer existed."

But as Glaser stared at her face and then compared what he saw to the black marks on the paper, her appearance slowly came into view. He was able to draw her as she was, and not as he expected her to be. "That sketch taught me something interesting about the mind," he says. "We're always looking, but we never really see." Although Glaser had looked at his mother every single day of his life, he didn't see her until he tried to draw her. "When you draw an object, the mind becomes deeply, intensely attentive," Glaser says. "And it's that act of attention that allows you to really grasp something, to become fully conscious of it. That's what I learned from my mother's face, that drawing is really a kind of thinking."...

Glaser is eighty years old, but he still works in a small studio on East Thirty-second Street in Manhattan. It's a cluttered space, the white walls hidden by old art books stacked ten high. Above the front door, chiseled into the glass, is the slogan of the studio: ART IS WORK.

For Glaser, the quote summarizes his creative philosophy. "There's no such thing as a creative type," he says. "As if creativity is a verb, a very time-consuming verb. It's about taking an idea in your head, and transforming that idea into something real. And that's always going to be a long and difficult process. If you're doing it right, it's going to feel like work." --

For those of you attending the 99% Conference on May 3-4, 2012, you can look forward to seeing Jonah Lehrer speak in person. Afterwards, we'll share the video right here at The99percent.com. In the meantime, check out "Imagine: How Creativity Works." via the99percent.com

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