Showing posts with label IDEO. Show all posts
Showing posts with label IDEO. Show all posts

Tuesday, May 8, 2012

For Some of the World’s Poor, Hope Comes Via Design and Innovation

It is late. About 12:10 in Colorado Springs. I am fascinated by the social and business ramifications associated with Mike Kimmelman's New York Times story on design and technology through "Why didn't someone think of this before" solutions. The photos below provide a multitude of implicit ways to better the world locally. Indeed Kimmelman’s article is awe inspiring not from the standpoint of observation but transformative participation. Which is the point. 

Below a renovated public walkway, along the canal in Bangkok, where residents are helping to design cleaner places to live. With families in flimsy homes on stilts above polluted waters, architects from nearby Sripatum University were enlisted to devise row houses, detached houses and semidetached houses, along the lines of what residents said they wanted.

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In the photo above the solution is absolutely simple. They have enriched a community. That enriches familes. Do you think the value of the improvements have been achieved? 

A community cooker is fueled by refuse that residents collect in return for time using the oven.

A few solutions:

  1. a filtered drinking straw that prevents the spread of typhoid and cholera
  2. a bamboo treadle pump that helps poor farmers in Cambodia and India extract groundwater during the dry seasons
  3. The Q Drum, a doughnut-shaped plastic container, easily rolled, even long distances by children, which is used to transport up to 13 gallons of water.  I suggest reading this article in entirety via New York Times.

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IDEO’s chairman and founder David Kelley talks about regaining creative confidence: Innovation 101

Innovators aren't exceptional as much as they are confident. So says David Kelley, the founder of the venerable Palo Alto, Calif., design firm IDEO.

Mr. Kelley, whose company is responsible for designing a wide range of products and services, including the modern computer mouse, believes—and research suggests—that virtually everyone has the capacity to innovate. It's just that somewhere around the fourth grade most of us stop thinking of ourselves as creative, he says, so our ability to innovate atrophies.

Mr. Kelley has made it his life's work to help people regain their creative confidence. In his three decades as a designer and as a professor in the design program at Stanford University's engineering school, from which he graduated in 1978, Mr. Kelley has developed a set of techniques for solving all kinds of problems—techniques that he came to believe could be taught as a methodology. His approach is called "design thinking."

Six years ago, with a $35 million gift from German software magnate Hasso Plattner, co-founder of SAP AG and a onetime IDEO client, Mr. Kelley founded the Hasso Plattner Institute of Design at Stanford—dubbed the d.school—a nondegree program that draws students from all seven of Stanford's graduate schools. The program aims to help students unlock their creative potential by teaching them to become, among other things, more open to experimentation, more comfortable with ambiguity and less afraid of failure.

Teaching the Process

The best way to unleash creativity, Mr. Kelley says, is to give students an "experience," or in d.school speak, a design challenge. Under his teaching model, however, students aren't just handed a problem to solve—they must define the problem themselves through research and direct observation.

David Kelley says most of us stop thinking of ourselves as creative somewhere around the fourth grade

One group of students, for example, was tasked with designing an incubator for the developing world, where infant mortality is high and expensive incubators are scarce. But when the students were dispatched to Nepal to spend time with mothers and doctors, they found that most births take place in rural areas far from hospitals, so flooding hospitals with cheaper incubators would be of no use to most premature and low-birth-weight babies.

Equipped with this knowledge, and, as Mr. Kelley sees it, a newfound empathy for their subjects, the students reframed the problem. "This was about keeping babies warm, not cheaper incubators," explains George Kembel, executive director and co-founder of the d.school.

The second step in the process is "ideation," where students visualize and brainstorm potential solutions with one another. The students decided that what was needed was an inexpensive baby-warming device that could function in rural communities—one that was transportable, simple to use and sanitize, and worked without electricity.

Next comes "prototyping." The students made sketches and three-dimensional models of potential incubators that they could test, modify, and test again, in an iterative process that is at the heart of design thinking. By the end of the class they had a finished prototype—a kind of sleeping bag made of special material that could be wrapped around a premature infant and kept clean and warm with nothing more than boiling water. The students went on to form a nonprofit company in the hopes of bringing their Embrace incubator to market.

Mr. Kembel says the learning experience at the d.school is centered on a few basic beliefs. One is that people learn by doing, so the more projects students tackle the better. The same goes for developing prototypes. Speed and quantity are encouraged in the hope that students will fail early and often. "If you go through lots of little tests, you learn more than if you just do one test," says Mr. Kembel.

Another guiding principle is that people learn best by collaborating with others who have radically different points of view, so classes should be made up of students and teachers from a variety of disciplines—the more the better.

Moreover, "everyone needs to have an equal voice," says Mr. Kembel, "because everyone in a sense is learning, even the faculty." So the old model of teacher at podium lecturing students has been thrown out in favor of classrooms that look more like studios, with tables and chairs scattered about.

Mr. Kembel says a lot of time at the d.school is spent helping students unlearn things they learned in elementary school. Fear of failure is rampant among students who have been drilled in standardized-test taking, he says. "What we want the graduate students to do is work with others and go out and take risks," says Mr. Kembel.

Making Waves

The d.school is reporting progress on several fronts.

It now enrolls 700 students per year, up from 30 six years ago. Applications are running at two to three times the number of available slots, Mr. Kembel says, and increasing numbers of students are choosing to attend Stanford because of the d.school. He also says employers are starting to seek out students with d.school credentials.

The d.school has produced several companies, including d.light design, which makes solar-powered lanterns for the developing world; Alphonso Labs, which markets Pulse, a news-reading application for iPhone, iPad and Android devices; and of course, Embrace, which hatched from the incubator project.

Almost weekly, educators from around the world make the pilgrimage to Palo Alto to take tours and get advice on how to set up d.school-like programs of their own. Dozens of colleges have programs in various stages of development.

More recently, the d.school has been teaching K-12 teachers how to employ design-thinking techniques in their classrooms. Last year alone, more than 500 educators attended workshops at the d.school's K-12 lab. Research is under way, but early indications are that K-12 students exposed to design thinking are more engaged and motivated to learn, say Rich Crandall, director, and Adam Royalty, founding member and lead researcher, of the K-12 lab.

To Mr. Kelley, that is the Holy Grail of design thinking. He says it is behavioral change that enables students to gain innovation confidence, something he believes is as important as gaining literacy skills. "For me this is a mindset," he says. "It's a way of thinking that you can use in every part of your life."

Ms. Geer is a writer in Connecticut. She can be reached at reports@wsj.com. via online.wsj.com

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Friday, April 6, 2012

IDEO.org's Mission to Tackle Global Social Challenges Through Design for All

Jocelyn Wyatt is the Executive Director and Co-Lead of IDEO.org, the nonprofit organization started by Palo Alto, Ca.-based design consultancy IDEO to address poverty-related challenges through design and to encourage the use of a ‘human-centered approach’ to innovation in the social sector.

IDEO.org has worked with the Rockefeller Foundation identifying potential funding strategies in support of youth employment initiatives around the world and Winrock International to help simplify and articulate a process for multiple-Use water services in Nepal and Ethiopia. Recently they have worked with TED to design TEDx-In-A-Box for organizers of TEDx events who don’t have access to technology to host events in diverse locations around the world.

Previously, Wyatt led IDEO’s Social Innovation practice, which she expanded over the course of several years. Wyatt specializes in building social enterprises and advising businesses in the developing world, where she uses the market to effect social change. She has lent her perspective to social innovation projects with clients such as Acumen Fund, the Bill and Melinda Gates Foundation, KickStart, the Rockefeller Foundation, Unilever, the U.S. Agency for International Development, and Water and Sanitation for the Urban Poor.

Based in San Francisco, she travels worldwide to grapple with strategies and issues related to product, service and system design. Wyatt speaks to Arabic Knowledge@Wharton on the use IDEO’s human-centered design process in solving global challenges, particularly at the base of the pyramid.

An edited transcript of the conversation follows.

Arabic Knowledge@Wharton: Can you describe IDEO’s ‘human-centered’ design process?

Joceyln Wyatt: The human-centred design process is one that both IDEO and IDEO.org employ. It’s a process of really understanding deeply the needs of communities or people that we’re trying to serve. We do that by spending time with them, through observations and interviews, and through that gain a set of insights that help us understand what some of those needs and opportunities are. Then from there, we come up with a whole series of innovative solutions through brainstorming and through concept development. Then we go into a process of prototyping, where we actually make some of those ideas tangible and go back, return to those communities, share with them those prototypes, get feedback on them, iterate them, and then ultimately communicate them back to the partner organization that we’re working with for implementation.

Arabic Knowledge@Wharton: How did the idea and information about IDEO.org develop?

Wyatt: IDEO.org really grew out of IDEO’s social innovation part. For years we had been doing work with nonprofits, foundations, and social enterprises and really wanted a way to be able to scale that amount of work and the impact that that work was having. So, we looked at a number of different models and we came to the conclusion that if we created a 501C (3) organization, that it would allow us to attract philanthropic funding and to make our rates more accessible to different organizations.

So we created IDEO.org and really have three missions. The first is undertaking design projects. We’ll work with social sector organizations on poverty-related challenges, things like water and sanitation, agriculture, health, financial services, gender equity, and community development. The second piece is to really build our talent in the social sector and build a cadre of leaders who will be able to apply human-centered design. The third piece is really around spreading human-centered design, taking those tools and the concepts and ideas and insights and sharing them as widely as possible through the sector so that that way of thinking and solving problems can be as widespread as possible.

Arabic Knowledge @Wharton: What have been some of your previous experiences in the developing world? We suggest continuing the article via forbes.com

Thank you for visiting my blog. Jim

Jim Woods is president and founder of InnoThink Group. A global management consulting firms specialized solely in helping organizations of all sizes in all industries catalyzing top line growth through strategic innovation and hypercompetition. Jim has over 25 years consulting experience in working with small, mid size and Fortune 1000 companies. He is a former U.S. Navy Seabee and grandfather of five. Jim is board president of a charter school located in Colorado Springs whose sole purpose is to prepare otherwise disadvantaged students more competitively for college. To arrange for Jim to speak at your next event or devise an effective hypercompetition strategy email or call us at 719-649-4118 for availability. Subscribe to our innovation and hypercompetition newsletter.   

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